IT6611 MOBILE APPLICATION DEVELOPMENT LABORATORY L T P C
0 0 3 2
OBJECTIVES:
The student should be made to:
- Know the components and structure of mobile application development frameworks for
- Understand how to work with various mobile application development frameworks.
- Learn the basic and important design concepts and issues of development of mobile applications.
- Understand the capabilities and limitations of mobile devices.
LIST OF EXPERIMENTS
- Develop an application that uses GUI components, Font and Colours
- Develop an application that uses Layout Managers and event listeners.
- Develop a native calculator application.
- Write an application that draws basic graphical primitives on the screen.
- Develop an application that makes use of database.
- Develop an application that makes use of RSS Feed.
- Implement an application that implements Multi threading
- Develop a native application that uses GPS location information.
- Implement an application that writes data to the SD card.
- Implement an application that creates an alert upon receiving a message.
- Write a mobile application that creates alarm clock
OUTCOMES:
At the end of the course, the student should be able to:
- Design and Implement various mobile applications using emulators.
- Deploy applications to hand-held devices
LIST OF EQUIPMENT FOR A BATCH OF 30 STUDENTS
Standalone desktops with Windows or Android or iOS or Equivalent Mobile Application Development
Tools with appropriate emulators and debuggers - 30 Nos.
TOTAL: 45 PERIODS
Post a Comment Blogger Facebook