Subject Code & Name: CS25C07 – Object Oriented Programming
Regulation: R-2025
Semester: II (Second Semester)
Branch: B.E. CSE (CSE)
Credits / L-T-P: 5 Credits | L-T-P: 3-0-4
Course Objectives
- To impart the principles of object-oriented programming and their advantages over procedural programming.
- To develop problem-solving skills by creating real-world applications using OOP features.
Full Unit-wise Syllabus
Unit I – Principles of Object-Oriented Programming
Characteristics of object-oriented languages, C++ Program structure, Procedure Oriented Programming vs Object Oriented Programming, C++ constructs and syntax, tokens, variables, data-types, type conversion, operators, Expressions, Namespace, flow Control and decision making statements.
Practical: Simple programs using Operators and type conversion; Programs using Conditional and Loop statements.
Unit II – Classes and Objects
Abstraction mechanism: Classes, Objects, member data, member functions – Constructors and types – destructors, inline function, friend function – array of objects, objects as function arguments – memory allocation for objects, static members static data and static function.
Practical: Programs using in-line and friend functions; Programs using constructors and destructors.
Unit III – Inheritance and Compile Time Polymorphism
Inheritance: Derived Classes – Single inheritance – Multilevel Inheritance – Multiple Inheritance – Hierarchical inheritance – Hybrid inheritance. Operator Overloading: Compile time Polymorphism – Overloading Functions, Overloading Operators, Overloading Unary Operators – Overloading Binary Operators – Operator Overloading with Friend Functions.
Practical: Programs for inheritance and its types; Programs using friend function and operator overloading.
Unit IV – Pointers and Runtime Polymorphism
Pointers with arithmetic operations – this pointer – Pointers to Derived classes and Base classes – Compile time versus Runtime Polymorphism – Virtual functions – Late Binding – Abstract classes – Pure virtual functions and Virtual Destructors – Virtual base class.
Practical: Programs for pointer manipulation; Programs for virtual functions.
Unit V – Templates and Exception Handling
Class Templates – Function Templates – Overloading of Template Functions – String, iterators, hashes, IO streams; Exception Handling.
Practical: Programs using function and class templates; Programs using exception handling.
Unit VI – I/O Systems and File I/O
C++ Streams – Formatted and Unformatted I/O – File stream classes – File modes – File operations, Sequential Read / Write operations – Binary and ASCII Files – Error handling in file I/O with member function.
Practical: Programs for error handling in file and I/O management; Develop applications using OOP features.
Course Outcomes (COs)
- CO1: Understand the core OOP concepts and applications.
- CO2: Apply Object Oriented Paradigms to solve problems using C++.
- CO3: Design and Analyze solutions involving code reusability and complexity management.
- CO4: Demonstrate life-long learning skills through application development.
Assessment Pattern (Quick Note)
- Weightage: Continuous Assessment 40% | End Semester Examinations 60%
- Internal methodology: Quiz (5%), Assignments (10%), Flipped Classroom (5%), Project (20%), Review of GATE questions (10%) & Internal Assessment (50%)
Source: Official Anna University – B.E. Computer Science and Engineering R-2025 Syllabus
Last Updated: September 2026
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